
Unity: Strongly Typed Game Object Fields – How and Why
Often in Unity one game object in a scene must reference another. Unity lets us do this by adding a public field to a script, which we can then set … Continue Reading Unity: Strongly Typed Game Object Fields – How and Why
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Thanks for taking an interest in us! Sign up for our mailing list to receive occasional updates on what we’re working on. You can also follow us on Twitter and … Continue Reading Follow us!

Announcing: Don’t Take My Beans!, an endless run-and-gun for iOS and Android
Jesdo Software is proud to announce Don’t Take My Beans!, a one-thumb, endless run-and-gun game coming soon to iOS and Android! Before the world fell to apocalypse, you were a … Continue Reading Announcing: Don’t Take My Beans!, an endless run-and-gun for iOS and Android